| Angled Grip II Blueprint | Moderately reduces horizontal recoil. Compatible with: Arpeggio, Ferro, Il Toro, Stitcher | Legendary | 5000 | 0 |
| Angled Grip III Blueprint | Significantly reduces horizontal recoil. Compatible with: Arpeggio, Ferro, Venator, Il Toro, Stitcher | Legendary | 5000 | 0 |
| Anvil Blueprint | Has high damage output and headshot damage, but slow handling. | Legendary | 5000 | 0 |
| Aphelion Blueprint | An experimental ARC beam weapon powered by a Matriarch Reactor. | Legendary | 5000 | 0 |
| Barricade Kit Blueprint | A deployable cover that can block incoming damage until it breaks. | Legendary | 5000 | 0 |
| Bettina Blueprint | Has slow fire rate and high damage output. | Legendary | 5000 | 0 |
| Blaze Grenade Blueprint | A grenade that detonates on impact, covering an area in fire that deals damage over time. | Legendary | 5000 | 0 |
| Blue Light Stick Blueprint | A throwable chemical light that illuminates the area around it. | Legendary | 5000 | 0 |
| Bobcat Blueprint | Fully automatic SMG with high fire rate but low accuracy. | Legendary | 5000 | 0 |
| Burletta Blueprint | A blueprint to craft the Burletta weapon. | Legendary | 5000 | 0 |
| Canto Blueprint | Fully automatic submachine gun with a larger caliber. | Legendary | 5000 | 0 |
| Combat Mk. 3 (Aggressive) Blueprint | An improved version of the Combat II augment. Supports more shield types, and comes with extra space for grenades. | Legendary | 5000 | 0 |
| Combat Mk. 3 (Flanking) Blueprint | An improved version of the Combat II augment. Designed for flanking maneuvers with enhanced mobility. | Legendary | 5000 | 0 |
| Compensator II Blueprint | Moderately reduces per-shot dispersion. | Legendary | 5000 | 0 |
| Compensator III Blueprint | Moderately reduces per-shot dispersion. Compatible with: Arpeggio, Ferro, Renegade, Anvil, Stitcher | Legendary | 5000 | 0 |
| Complex Gun Parts Blueprint | Used to craft advanced weapons. | Legendary | 5000 | 0 |
| Deadline Blueprint | Unlocks the ability to craft Deadline mines at the explosives bench. | Legendary | 5000 | 0 |
| Defibrillator Blueprint | An injection that quickly revives downed raiders and restores some health. | Legendary | 5000 | 0 |
| Dolabra Blueprint | An experimental weapon that can either fire a wide short range blast, or be focused to fire a tight medium range beam of heat. | Legendary | 5000 | 0 |
| Equalizer Blueprint | A high capacity experimental beam rifle. | Legendary | 5000 | 0 |
| Explosive Mine Blueprint | A proximity-triggered explosive device that detonates when enemies approach. | Legendary | 5000 | 0 |
| Extended Barrel Blueprint | Moderately increases bullet velocity. Compatible with: Tempest, Arpeggio, Ferro, Renegade, Anvil | Legendary | 5000 | 0 |
| Extended Light Mag II Blueprint | Moderately extends the ammo capacity of compatible weapons that use light ammo. | Legendary | 5000 | 0 |
| Extended Light Mag III Blueprint | Significantly extends the ammo capacity of compatible weapons that use light ammo. | Legendary | 5000 | 0 |
| Extended Medium Mag II Blueprint | Moderately extends the ammo capacity of compatible weapons that use medium ammo. | Legendary | 5000 | 0 |
| Extended Medium Mag III Blueprint | Significantly extends the ammo capacity of compataible weapons that use medium ammo. | Legendary | 5000 | 0 |
| Extended Shotgun Mag II Blueprint | Moderately extends the ammo capacity of shotguns. | Legendary | 5000 | 0 |
| Extended Shotgun Mag III Blueprint | Significantly extends the ammo capacity of shotguns. | Legendary | 5000 | 0 |
| Fireworks Box Blueprint | Unlocks the crafting blueprint for the Fireworks Box. | Legendary | 5000 | 0 |
| Gas Mine Blueprint | A proximity-triggered mine that pops up and deploys a gas cloud that rapidly drains stamina. | Legendary | 5000 | 0 |
| Green Light Stick Blueprint | A throwable chemical light that illuminates the area around it. | Legendary | 5000 | 0 |
| Heavy Gun Parts Blueprint | Used to craft weapons. | Legendary | 5000 | 0 |
| Hullcracker Blueprint | Anti-ARC payloads used mainly by the Hullcracker. | Legendary | 5000 | 0 |
| Il Toro Blueprint | Has a large bullet spread, sharp falloff, and high damage output. | Legendary | 5000 | 0 |
| Jolt Mine Blueprint | A proximity-triggered mine that pops up and stuns anything within its radius. | Legendary | 5000 | 0 |
| Jupiter Blueprint | A bolt-action sniper rifle with exceptional damage output and accuracy, but slow handling. | Legendary | 5000 | 0 |
| Light Gun Parts Blueprint | Assorted spare parts used for pistols and SMGs. | Legendary | 5000 | 0 |
| Lightweight Stock Blueprint | Moderately improves ADS & draw speed. | Legendary | 5000 | 0 |
| Looting Mk. 3 (Survivor) Blueprint | A heavy-duty pack mule augment. Large weight capacity and large backpack space. | Legendary | 5000 | 0 |
| Looting Mk3 Safekeeper Blueprint | A looting augment that trades weight and utility for increased looting potential. A Safe Pocket that allows any items to be stored. | Legendary | 5000 | 0 |
| Lure Grenade Blueprint | A noisy device that sticks to surfaces, distracting nearby ARC machines and drawing their fire. | Legendary | 5000 | 0 |
| Medium Gun Parts Blueprint | Assorted spare parts used for rifles. | Legendary | 5000 | 0 |
| Muzzle Brake II Blueprint | Moderately reduces both vertical recoil & horizontal recoil. | Legendary | 5000 | 0 |
| Muzzle Brake III Blueprint | Significantly reduces both vertical recoil & horizontal recoil. Compatible with: Arpeggio, Ferro, Renegade, Anvil, Stitcher | Legendary | 5000 | 0 |
| Osprey Blueprint | Has reliable damage output and accuracy. | Legendary | 5000 | 0 |
| Padded Stock Blueprint | Significantly improves stability. Compatible with: Arpeggio, Rattler, Ferro, Renegade, Torrente | Legendary | 5000 | 0 |
| Pulse Mine Blueprint | A proximity-triggered mine that pops up and knocks back anything within its radius. | Legendary | 5000 | 0 |
| Red Light Stick Blueprint | A throwable chemical light that illuminates the area around it. | Legendary | 5000 | 0 |
| Remote Raider Flare Blueprint | A deployable device that, when manually triggered, launches a Raider Distress Flare. | Legendary | 5000 | 0 |
| Seeker Grenade Blueprint | Unlocks the crafting blueprint for the Seeker Grenade. | Legendary | 5000 | 0 |
| Shotgun Choke II Blueprint | Moderately reduces base dispersion. Compatible with: Il Toro, Vulcano | Legendary | 5000 | 0 |
| Shotgun Choke III Blueprint | Significantly reduces base dispersion. | Legendary | 5000 | 0 |
| Shotgun Silencer Blueprint | Moderately reduces the amount of noise produced when firing. | Legendary | 5000 | 0 |
| Showstopper Blueprint | A grenade that detonates after a delay, stunning enemies within its radius. | Legendary | 5000 | 0 |
| Silencer I Blueprint | A blueprint to craft the Silencer I. | Legendary | 5000 | 0 |
| Silencer II Blueprint | A blueprint to craft the Silencer II. | Legendary | 5000 | 0 |
| Smoke Grenade Blueprint | A grenade that creates a lingering smoke cloud on impact, blocking visibility from ARC and other Raiders. | Legendary | 5000 | 0 |
| Snap Hook Blueprint | A gadget that allows the user to scale structures and cover large distances. | Legendary | 5000 | 0 |
| Stable Stock II Blueprint | Moderately improves dispersion & recoil recovery time. | Legendary | 5000 | 0 |
| Stable Stock III Blueprint | Significantly improves dispersion & recoil recovery time. | Legendary | 5000 | 0 |
| Tactical Mk. 3 (Defensive) Blueprint | A defensive-focused augment for keeping Shields topped up. | Legendary | 5000 | 0 |
| Tactical Mk. 3 (Healing) Blueprint | A healing-focused augment which adds extra slots for healing items. | Legendary | 5000 | 0 |
| Tactical Mk3 Revival Blueprint | A revival-focused augment designed for team support. Restores 1 health every 5 seconds. When damage is taken, the effect is paused for 30 seconds. Includes an integrated Defibrillator with infinite uses and a 240-second cooldown. | Legendary | 5000 | 0 |
| Tagging Grenade Blueprint | A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location. | Legendary | 5000 | 0 |
| Tempest Blueprint | A high-powered weapon utilizing magnetic acceleration technology. | Legendary | 5000 | 0 |
| Torrente Blueprint | Has a large ammo capacity, but is only accurate while crouched. | Legendary | 5000 | 0 |
| Trailblazer Blueprint | Unlocks the crafting blueprint for the Trailblazer. | Legendary | 5000 | 0 |
| Trigger Nade Blueprint | A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered. | Legendary | 5000 | 0 |
| Venator Blueprint | Fires two shots at a time. | Legendary | 5000 | 0 |
| Vertical Grip II Blueprint | Moderately reduces vertical recoil. Compatible with: Arpeggio, Ferro, Venator, Il Toro, Stitcher | Legendary | 5000 | 0 |
| Vertical Grip III Blueprint | Significantly reduces vertical recoil. | Legendary | 5000 | 0 |
| Vita Shot Blueprint | A medical item that restores a large amount of health. | Legendary | 5000 | 0 |
| Vita Spray Blueprint | A medical item that continuously restores health during use. Can be used on yourself or your allies. | Legendary | 5000 | 0 |
| Vulcano Blueprint | Semi-automatic shotgun with good bullet spread but sharp falloff | Legendary | 5000 | 0 |
| Wolfpack Blueprint | A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered. | Legendary | 5000 | 0 |
| Yellow Light Stick Blueprint | A throwable chemical light that illuminates the area around it. | Legendary | 5000 | 0 |