| Augmented Capacitors V1 | Head implant that boosts Prime Recovery. | Standard | 25 |
| Augmented Capacitors V2 | Head implant that boosts Prime Recovery. | Enhanced | 70 |
| Augmented Capacitors V3 | Head implant that significantly boosts Prime Recovery. | Deluxe | 200 |
| Augmented Capacitors V4 | High-tier head implant with maximum Prime Recovery boost. | Superior | 600 |
| Augmented Capacitors V5 | Prestige-tier head implant with a unique processing trait. | Prestige | 1800 |
| Bionic Leg Upgrades V1 | Leg implant that boosts agility and finisher siphon. | Standard | 25 |
| Bionic Leg Upgrades V2 | Leg implant that boosts agility and finisher siphon. | Enhanced | 70 |
| Bionic Leg Upgrades V3 | Parting Gift - Defeating a hostile with a melee or knife attack restores a small amount of health or shields. | Deluxe | 200 |
| Bionic Leg Upgrades V4 | High-tier bionic leg implant with maximum agility and finisher siphon. | Superior | 600 |
| Bionic Leg Upgrades V5 | | Prestige | 1800 |
| Distance Runner V1 | | Standard | 25 |
| Distance Runner V2 | Slightly decrease weapon handling and aim down sights speed. | Enhanced | 70 |
| Distance Runner V3 | | Deluxe | 200 |
| Distance Runner V4 | Slightly decrease weapon handling and aim down sights speed. Stealth Servos - After sprinting for a short time, sliding makes you invisible. | Superior | 600 |
| Distance Runner V5 | | Prestige | 1800 |
| Energy Harvesting V1 | | Standard | - |
| Energy Harvesting V2 | | Enhanced | - |
| Energy Harvesting V3 | | Deluxe | 200 |
| Energy Harvesting V4 | Walk It Off - While you are affected by any negative status effect, defeating a hostile cleanses the effect. | Superior | 200 |
| Energy Harvesting V5 | | Prestige | 1800 |
| Firewall V1 | | Standard | - |
| Firewall V2 | | Enhanced | 70 |
| Firewall V3 | | Deluxe | 200 |
| Graceful Landings V2 | | Enhanced | 70 |
| Graceful Landings V3 | Crouching Tiger, Parting Gift, Recycler. | Deluxe | 200 |
| Graceful Landings V4 | Frenzy Matrix - Defeating a hostile increases your tactical ability recharge rate and sprint speed for a short time. | Superior | 600 |
| Graceful Landings V5 | | Prestige | 1800 |
| Helping Hands V1 | | Deluxe | 35 |
| Helping Hands V2 | Stolen Intel - Defeating a UESC commander pings nearby hostiles. | Enhanced | 70 |
| Helping Hands V3 | Support torso implant with improved revive and hardware. | Deluxe | 200 |
| Helping Hands V4 | | Superior | 600 |
| Helping Hands V5 | | Prestige | 1800 |
| Hurting Hand V1 | | Standard | 25 |
| Hurting Hands V2 | Torso implant focused on finisher siphon and firewall. | Enhanced | 70 |
| Hurting Hands V3 | Snapshot Rifling: Readying a weapon briefly increases its accuracy and range. Haptic Feedback: While you have a lingering effect from a consumable, gain increased Loot Speed. | Deluxe | 200 |
| Hurting Hands V4 | | Superior | 600 |
| Hurting Hands V5 | | Prestige | 1800 |
| Knife Fight V1 | | Standard | 25 |
| Knife Fight V2 | Torso implant that boosts melee damage and fall resistance. | Enhanced | 70 |
| Knife Fight V3 | Escape Artist - When your shield breaks, hostile pings are immediately removed. | Deluxe | 200 |
| Knife Fight V4 | When your shield breaks, hostile pings are immediately removed. | Superior | 600 |
| Knife Fight V5 | | Prestige | 1800 |
| Nimble Fingers V1 | | Standard | 25 |
| Nimble Fingers V2 | Ballistic Resistance: Reduces incoming UESC damage from ballistic weapons. Dr. Killjoy: Finisher Siphon restores health and shields after finishing a Runner. | Enhanced | 70 |
| Nimble Fingers V3 | Run Ya Pockets - Defeating UESC with a melee or knife attack grants you credits. | Deluxe | - |
| Nimble Fingers V5 | | Prestige | - |
| Ping+ V1 | | Standard | 25 |
| Ping+ V2 | Bedside Manner - While a crew member is nearby, your Self-Repair Speed is increased and you use healing consumables more quickly. | Enhanced | 70 |
| Ping+ V3 | Never There - Entering smoke removes any pings on you. | Deluxe | 200 |
| Ping+ V4 | Never There - Entering smoke removes any pings on you. | Deluxe | 600 |
| Ping+ V5 | | Prestige | 1800 |
| Regen V1 | | Standard | 25 |
| Regen V2 | Slightly decrease weapon handling and aim down sights speed. | Enhanced | 70 |
| Regen V3 | Slightly decrease weapon handling and aim down sights speed. | Deluxe | 200 |
| Regen V4 | | Superior | 600 |
| Regen V5 | Decrease weapon handling and aim down sights speed. | Prestige | 1800 |
| Solid Stance V1 | | Standard | 25 |
| Solid Stance V2 | Second Wind - You move faster and ready weapons more quickly for a short time after using a Shield Charge. | Enhanced | 70 |
| Solid Stance V3 | Explosive and Melee Resistance. The First Law - Your abilities recharge more quickly while you're sprinting or sliding. | Deluxe | 200 |
| Solid Stance V4 | Second Wind - You move faster and ready weapons more quickly for a short time after using a Shield Charge. | Superior | 600 |
| Solid Stance V5 | | Prestige | 1800 |
| Sprint Kit V1 | | Standard | 25 |
| Sprint Kit V2 | | Enhanced | 70 |
| Sprint Kit V3 | | Deluxe | 200 |
| Sprint Kit V4 | Energy Reservoir - Using an Energy Amp grants tactical and prime ability energy to nearby crew members. | Superior | 600 |
| Sprint Kit V5 | | Prestige | 1800 |
| Strike Kit V1 | | Standard | 25 |
| Strike Kit V2 | | Enhanced | 70 |
| Strike Kit V3 | Thermal Sinks - Sliding in water generates no heat. | Deluxe | 200 |
| Strike Kit V4 | | Superior | 600 |
| Strike Kit V5 | | Prestige | 1800 |
| Survival Kit V1 | Balanced support implant boosting all maintenance stats. | Standard | 25 |
| Survival Kit V2 | Torso implant that boosts self-repair, revive speed, hardware, and firewall. | Enhanced | 70 |
| Survival Kit V3 | Snapshot Rifling: Readying a weapon briefly increases its accuracy and range. | Deluxe | 200 |
| Survival Kit V4 | Sleight of Hand - While in smoke, you gain increased Loot Speed. | Superior | 600 |
| Survival Kit V5 | | Prestige | 1800 |
| Thick Skull V1 | | Standard | 25 |
| Thick Skull V2 | After reviving a crew member, nearby crew members are cleansed of MCH and OS status effects. | Enhanced | 70 |
| Thick Skull V5 | | Standard | 1800 |