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Patch 16.2.1
Dictate the map pace with superior clear speed. Use your early lead to secure Neutral Objectives. In late game, either peel for your carries using and slows, or find an isolated carry and delete them with recast .
A versatile juggernaut who adapts to any situation. You control the pace of the game through fast clears and relentless pressure. You aren't just a tank; you're a disruption machine that dictates where fights happen by alternating between high sustain, hard CC, and area-of-effect damage.
Every ability swap gives you 2 fast autos. Recasting an ability (Awaken) is your primary decision-making tool. Use it on for teamfights or for 1v1s. Manage the cooldown of carefully; it's your most powerful weapon.
Your primary 1v1 tool. It gives attack speed and bonus damage. Recasting calls down lightning—this is most effective when the target is isolated from minions, as the lightning will hit them repeatedly.
Your survival button. Gives a shield and lifesteal on the next two hits. Recasting provides a massive shield and restores health over time based on your max HP. Use this to bait enemies when you appear low on health.
Your only mobility and CC. You stun targets on the first hit. Recasting makes you unstoppable and grants a massive burst of speed. Use the recast to run through CC like Veigar's cage or Morgana's root.
Your clearing and teamfighting tool. Creates a glacial storm that slows. Recasting releases the storm to track enemies and deal extra damage. This is your primary tool for sticking to targets while dealing consistent AOE damage.
Your job is to be an annoyance. Use to stun anyone diving your backline, then use recast to slow the entire enemy team. You are a 'drain tank' that uses to soak focus fire while your team cleans up.
If you are built for AD/Lethality, your role swaps to an Assassin; wait for CC to be blown, then use recast to one-shot a priority target.
Engage with movement speed, land the stun to lock them in place, then drop the storm and empower it to ensure they cannot escape the slow zone.
The highest single-target damage combo. Stun the target so they can't run, then unleash the Awakened lightning immediately for maximum physical damage.
Use this when running through enemy CC or under a tower. The recast E prevents you from being stopped, and the W ensures you have the shield to soak the trade.
Run through the fight stunning different priority targets with , then drop the Awakened storm to disrupt the entire team while staying alive with W.
| Spike | Why |
|---|---|
| Level 1 | Starting gives you one of the fastest level 1 clears in the jungle, allowing for early invades or full clears. |
| Level 4 | You have access to all four stances and two points in your primary damage ability ( or ), making you a tier-1 skirmisher. |
| Level 9 | Your primary damage stance is fully maxed, maximizing your mid-game pressure and objective take speed. |
| Level 16 | The cooldown on is significantly reduced, allowing you to use Awakened abilities multiple times in a single extended teamfight. |