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Patch 16.2.1
Udyr is a high-tempo juggernaut who adapts to any fight by swapping stances. He clears the jungle incredibly fast and uses his passive to 'Awaken' an ability for a massive power spike. He can build as a tanky AP bruiser or a lethal AD assassin, but either way, he wins by running you down and sticking to you.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A bar under his HP that turns red/orange | When the bar is full, his next ability recast will be 'Awakened' via , granting huge bonuses like CC immunity or massive damage. He also gets AS after every cast. | |
| Lightning claws and fast punches | His main physical damage tool. Awakened deals massive max-health damage with lightning that bounces. It's lethal if you are isolated from your team. | |
| A blue shield and glowing hands | Grants a shield and healing on hit. Awakened gives a massive shield and heals for a percentage of his max health. This makes him nearly impossible to execute. | |
| He moves faster and his first hit stuns | His only CC and gap closer. Awakened gives more speed and makes him immune to stuns/roots for a short duration. Don't waste your CC while he is glowing. | |
| An icy storm circle around him | Magic damage and a heavy slow. Awakened creates a storm that breaks off and follows the nearest enemy. Get out of the storm immediately to avoid the stacking damage. |