Loading...
Loading...
Loading guide...
Patch 16.2.1
Taliyah is a high-mobility battlemage focused on zone control and roaming. She uses to shove enemies into her mines for a stun and high burst. She excels at cut-off plays with and kiting with .
| Ability | What You'll See | What It Means For You |
|---|---|---|
| She surfs on a rock when moving near walls | She has massive out-of-combat movement speed near terrain. She will beat you to any river skirmish if you don't track her. | |
| Throws 5 rocks, or 1 big rock if standing on circular 'Worked Ground' indicators | The 5-rock volley deals more damage but is blocked by minions. The big rock (on Worked Ground) slows and deals AOE damage. Fight her when she is standing on Worked Ground to reduce her total DPS. | |
| A circular ground indicator that pops up after a delay | This is her primary displacement. She chooses the direction you are thrown. If she throws you into , you take massive damage and get stunned. | |
| A field of small rocks/mines on the ground | The 'No Dash' zone. If you dash, blink, or get shoved by through these, they explode, dealing damage and stunning you. Never use a mobility spell while on top of this field. | |
| A massive stone wall traversing the map | Used for roaming and splitting the map. It deals no damage but can trap you or block your escape. Damage from any source stops her from riding the wall. |