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Patch 16.2.1
Survive the early game while maintaining a high soul count (aim for 20 souls every 5-8 minutes). By the late game, use your superior range to siege towers safely and use to keep your frontline alive while you shred the enemy team.
Infinite-scaling marksman-support hybrid. You poke for stacks, out-range enemies by the mid-game, and provide high utility and global shielding while dealing carry-level damage.
Souls are your lifeblood. Every 20 souls grants +20 Range and 10% Crit. Attacking a champion twice rips a soul from them—use an Auto then immediately to proc this safely. Your autos deal bonus damage and grant movement speed, helping you kite.
This is a targeted beam that heals allies and hurts enemies. It procs stacks. You can cast this on wards, towers, or minions to extend your reach and hit enemies further away. Auto-attacking reduces its cooldown, so keep hitting things.
Your only CC. It roots after a 1s delay. If the target dies while the mist is on them, the root triggers INSTANTLY. Use this on low-health minions next to enemies for a surprise snare.
Turns you and nearby allies into wraiths. While in the mist, you are camouflaged. Enemies cannot click on you or see who is who until they are very close. Use this to hide your Jungler's position during a gank.
A global beam. The center strip deals damage; the massive outer area shields all allies hit. This is a shielding tool first, damage tool second. Do not hold it just to 'snipe' kills; use it to save your Top laner in a 1v1.
Stay behind your tanks and spam through as many people as possible to maximize healing and damage. Use to peel for yourself or follow up on your team's engage. Use to reposition your entire backline if an assassin dives.
If you have 100+ souls, you can often play as a primary damage dealer, as your range allows you to hit enemies before they can even see you.
Your fastest way to proc on an enemy. Use the auto-attack reset from Q to quickly grab a soul and back off with the bonus movement speed.
If kills the target, the root procs immediately in an AoE. Aiming at a dying minion next to the enemy ADC is much harder to dodge than a direct W.
Land the root first, then follow up with your soul-ripping combo. Finish with for the burst damage if they are out of reach.
Throw at the closest threat and immediately pop . The camouflage prevents them from following up with targeted spells while the root stops their movement.
| Spike | Why |
|---|---|
| Level 1 | Your range and allow you to bully most ADCs and supports immediately to start stacking . |
| Level 6 | You unlock global impact. You can now shield your teammates anywhere on the map with . |
| Level 9 | is maxed out, providing significant healing and poke damage on a lower cooldown. |
| Level 11 | The second rank in increases the shield value significantly, making teamfights much easier to survive. |
| Level 16 | With natural soul scaling and rank 3 , you usually out-range every turret and champion in the game. |