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Patch 16.2.1
Senna is an infinite-scaling marksman support who gains range, AD, and crit by harvesting souls via . She provides utility with a long-range heal in , an AoE root in , and team camouflage with .
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Souls drop from dead units or she hits you twice with a white/black beam | She's harvesting Mist. This gives her permanent AD, Range, and Crit. The more souls she gets, the harder she is to kill later. | |
| A long, narrow beam of light and shadow | Heals her and her allies while damaging enemies. She can target wards, towers, or minions to extend the reach of the beam. | |
| A black shadowy projectile that travels in a line | If it hits you, you'll be rooted after a 1 second delay. This root also spreads to anyone standing near you when it triggers. | |
| A large circular storm of mist around her | She and her allies become camouflaged wraiths. You cannot target them with basic attacks or point-and-click spells unless you are inside the circle. | |
| A massive, map-wide beam of light | Shields all allies hit and damages any enemies caught in the center track. Watch out for this during cross-map skirmishes. |