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Patch 16.2.1
Early-to-mid game lane bully who uses Fury to empower his trades. He wants to dash in with , stun you with , heal with , and dash out. High burst, high sustain, and becomes very tanky at level 6 with .
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A bar under his HP that turns red at 50 points | When the bar is red, his next ability is empowered. generates more Fury when he is low on health, making him dangerous to dive. | |
| A circular blade spin | Main sustain and waveclear. He heals more if he hits you. Empowered heals significantly more and deals higher damage. | |
| His blade glows and he slashes multiple times | Point-and-click stun. Empowered hits 3 times, stuns for 1.5s, and instantly destroys any damage shields on you. | |
| A forward dash | If he hits a unit, he gets a second dash. Empowered (second dash only) reduces your Armor. Cooldown is long (18-14s). | |
| He grows in size and a sandstorm surrounds him | Gains instant HP and generates Fury over time. The aura deals magic damage. Do not try to execute him while is ready. |