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Patch 16.2.1
A relentless early-game juggernaut who thrives on low-HP brawls. He uses to slow and shred you indefinitely, and once he hits level 6, his makes him immune to all CC as long as he's hitting something.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| He attacks faster and gains life steal the lower his health gets | Never assume a low-HP is a free kill. He gains massive combat stats when near death. Use Ignite early in the fight to cut his healing | |
| Throws an axe that sticks in the ground | If he picks it up, the cooldown resets. If he hits you, you are slowed and lose armor. Don't run in a straight line; make him walk out of his way to retrieve it | |
| Red aura around his body and a small shield | Gives him a shield and huge attack speed. If he pops , stop trading and kite back until the shield expires | |
| Lightning strikes his target | Deals flat true damage. It costs him health to use, so if he's spamming on you, he is also lowering his own HP for a potential burst-down | |
| Turns bright red and yells | He becomes immune to all CC. The duration refreshes every time he hits a champion or structure. Do not try to peel him with stuns; just run |