Loading...
Loading...
Loading guide...
Patch 16.2.1
Scaling hypercarry who evolves from a weak melee minion into a ranged celestial god. She starts melee but gains range at level 6 and massive AoE damage at level 11 via . Her goal is to survive until level 16 where she becomes nearly unstoppable.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Wings glowing and changing form at levels 6, 11, and 16 | She gains Attack Speed and Move Speed. Most importantly: she becomes ranged at lvl 6 and her attacks launch fire waves at lvl 11 | |
| A celestial sword projectile | Slows you and shreds your Armor and Magic Resist. If this hits, she can actually win a trade even when she is weak | |
| Golden light on Kayle and an ally | A small heal but a significant Movement Speed burst. She uses this to kite you or escape ganks | |
| Her sword glows with fire for one attack | Passive magic damage on every hit. Active is a ranged execute that deals more damage based on your missing health | |
| Golden sphere of invulnerability followed by raining swords | Makes a target invulnerable for 2.5s. Do not waste your ignite or ultimate while the golden shield is active |