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Patch 16.2.1
Jayce Jungle is a high-tempo AD caster who functions as a poke-assassin hybrid. He uses to cycle through 6 abilities, aiming to chunk you with long-range Cannon fire before jumping in with Hammer form to execute. He has high clear speed but is very squishy and mana-dependent.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A brief movement speed burst when he swaps weapons. | makes him slippery after he uses . Don't expect to catch him easily if he's rotating forms to run away. | |
| A leaping strike in Hammer or an electric orb in Cannon. | Hammer is a targeted dash that slows. Cannon is a skillshot that deals AoE damage. This is his primary damage source in both forms. | |
| A static aura in Hammer or 3 lightning-fast autos in Cannon. | Hammer helps his jungle clear. Cannon is a massive burst of attack speed used to shred objectives or burst champions down after a swap. | |
| A knockback in Hammer or a blue gate in Cannon. | Hammer is his only peel; he will knock you away if you dive him. Cannon is used to accelerate Cannon , making it move faster, travel further, and hit harder. | |
| He transforms his weapon between a Hammer and a Cannon. | has a 6s cooldown. When he swaps to Hammer, his first hit deals magic damage. When he swaps to Cannon, his first hit shreds your Armor and Magic Resist. |