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Patch 16.2.1
Yone is a hybrid-damage skirmisher that excels at long-range initiation and safe trading. He uses to dive in, stack damage, and snap back to safety. Thanks to , he hits his 100% crit power spike twice as fast as other champions.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Every second auto-attack glows with a purple hue | His second attack deals 50% magic damage. He also gains double critical strike chance from items, meaning he hits his full damage potential very early. | |
| A forward sword thrust; wind swirls around him at 2 stacks | Linear skillshot. On the 3rd cast (with wind), he dashes forward and launches a tornado that knocks enemies airborne. This is his primary engage tool. | |
| A wide purple cone slash | Deals max health damage and grants him a shield. The shield gets significantly stronger for every champion he hits. Avoid standing in the cone during trades. | |
| Leaves a shadow behind and enters a ghostly form | He gains ramping movement speed and marks champions he damages. After 5 seconds, he snaps back to his shadow and deals a portion of the damage he dealt as true damage. | |
| A long, thin red rectangular indicator | A massive blink that hits all enemies in a line, knocking them up and pulling them toward his final position. It is often used to follow up on his knockup. |