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Patch 16.2.1
A high-sustain duelist and jungler who excels at hunting low-health targets. He heals massively when low on HP and uses movement speed to collapse on skirmishes. He's a 1v1 king but struggles against heavy kiting and burst.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| On-hit magic damage and healing | healing triples when he is below 25% HP. Never assume he is 'dead' just because he's low; he will out-sustain you in a prolonged auto-attack fight. | |
| A lunging bite | Deals % max HP damage and heals him. If he holds the key, he latches onto you and follows any movement, including Flashes, Dashes, or TPs. Save your escape for AFTER the bite ends. | |
| Red blood trails on the ground | He gains massive Move Speed toward and Attack Speed against targets below 50% HP. If you are low, he knows where you are and can cross the map in seconds. Recall early. | |
| A howling aura with damage reduction | He takes significantly less damage for 2.5s before fearing everyone nearby. Do not blow your burst or Ultimates while is active; wait for the roar to end. | |
| A long-range leap and suppression | A suppress that heals him for all damage dealt. The leap distance scales with his Move Speed. It can be intercepted by teammates or cancelled by hard CC like stuns/silences. |