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Patch 16.3.1
Long-range artillery mage. He uses geometry to poke you from screens away. If he lands three abilities, his deals a burst of true damage. He is a glass cannon: massive damage, but immobile and defenseless if you get close.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Stacking circular marks on your champion | 3 stacks = a burst of true damage. He wants to hit or twice to trigger | |
| A bolt that splits at a 90-degree angle | His main poke. Stay behind minions or walk toward him/away at a 45-degree angle to avoid the split bolt | |
| A purple rift opening on the ground | Deals damage twice. The second pop is delayed. It is mainly used to clear waves or stack quickly | |
| A circular explosion indicator | His only self-peel. It knocks up and slightly pushes back. If he misses this, he is 100% vulnerable | |
| A massive channelled purple laser beam | Deals huge damage and slows. If you have 3 stacks of , this deals TRUE damage. Interrupt it with CC |