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Patch 16.2.1
A ranged juggernaut that excels at shredding health with shotgun knees and executing low-health targets with . He wants to flip you with and orbit you while his machine gun triggers his passives.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Orange glowing indicators on his legs | Shotgun blasts that deal massive max-HP damage. Once a leg fires, it goes on a long cooldown early game. Avoid standing on the 'glowing' sides. | |
| A small canister launch that explodes after a delay | Deals damage and slows. Most importantly, it 'marks' you so his focuses you. If you dodge this, he might shoot minions instead of you. | |
| Rapid fire machine gun | Urgot fires 3 times per second but slows himself. At rank 5 (Level 9), this becomes a permanent toggle with no cooldown. It procs very quickly. | |
| A short dash with a shield | If he hits you, he flips you behind him and stuns you. This is his only mobility and his primary defensive tool. If he misses, he is extremely vulnerable. | |
| A chem-drill projectile | Slows based on missing HP. If you fall below 25% health while the drill is in you, he can reactivate it to pull you in for an unavoidable execute. |