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Patch 16.2.1
Syndra is a high-burst control mage who excels at lane bullying and long-range picks. She uses to set up spheres, then uses to stun you from a distance. As the game goes on, she collects splinters via to upgrade her abilities, eventually gaining a 15% HP execute on her .
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A counter on her buff bar and purple visual upgrades to her icons | She collects Splinters of Wrath by leveling up and hitting enemies. At 40/60/80/100 stacks, her , , , and evolve into much stronger versions. | |
| A purple sphere conjured on the ground | Short cooldown poke. These orbs stay on the ground and are the 'ammo' for her other spells. After 40 stacks, she can store 2 charges of this. | |
| She grabs an orb or minion and hovers it above her | She throws the object to slow and damage enemies. After 60 stacks, this deals bonus true damage. It's often used to reposition spheres for a better angle. | |
| A purple wave that pushes everything in a cone | Her primary defensive and setup tool. If the wave pushes a orb into you, you are stunned. After 80 stacks, the cone is wider and slows anyone hit. | |
| A barrage of spheres flying at a single target | Massive point-and-click burst damage. Damage scales with the number of orbs currently on the map. At 100 stacks, it executes targets below 15% max health. |