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Patch 16.2.1
Shaco is an early-game assassin jungler who relies on invisibility and mind games. He uses to bypass wards for unexpected ganks and to control the jungle or trap enemies. He thrives on tilting opponents through counter-jungling and pick-offs.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Backstab animation with red crit-style numbers | Deals bonus damage when hitting from behind. Never run directly away from him in a duel; kite sideways or stand your ground to deny procs. | |
| A brief orange puff of smoke in the fog of war | A blink plus invisibility. This is his primary engage and escape tool. If you see the smoke, he is already nearby. has a 12-10s cooldown; once used, he is extremely vulnerable. | |
| A small jack-in-the-box that vanishes shortly after placement | Hidden traps that fear you and deal magic damage. They block movement and stop dashes. Use Oracle Lens to reveal and disable them before they trigger. | |
| Shaco throws a glowing dagger | Passively slows you on auto-attacks. The active throw deals increased damage based on your missing health. Do not try to out-run him at low HP, as will execute you. | |
| Shaco splits into two identical copies | Creates a clone that deals damage and explodes into three mini-boxes upon death. The clone takes 50% more damage—ping the real Shaco before he ults to keep a target mark on him. |