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Patch 16.2.1
Hyper-mobile AD caster and lane bully. She chains abilities with auto-attacks to trigger , uses multiple dashes to outmaneuver you, and executes low-health targets with . She is manaless and relies entirely on cooldown management and snowballing.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Riven's sword glows green after casting an ability | Her next basic attacks deal bonus physical damage. She can stack this up to 3 times. Avoid long trades when her blade is glowing. | |
| A three-part dashing strike | has 3 casts. The first two are small dashes; the third is a knockup. The 13s cooldown starts on the FIRST cast, so she will often 'delay' casts to have it back up sooner. | |
| A circular burst of energy around her | An instant point-blank stun. It is very short (0.75s) but allows her to get a free proc and dash away with before you can react. | |
| A short dash with a grey shield bubble | A short-range dash that grants a shield for 1.5s. She uses this to negate your poke or to bridge the gap for an engage. It has a 10-6s cooldown depending on level. | |
| Her sword grows larger and glows with wind energy | Gains 20% extra AD and increased range on attacks/spells. She can recast this once to fire 'Wind Slash,' a massive cone that deals execute damage based on your missing HP. |