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Patch 16.2.1
A premier anti-engage tank who specializes in shutting down mobile champions. She uses to block dashes, to punish poor positioning near walls, and to physically remove threats from the fight. She is extremely tanky when low on health due to the passive on .
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Poppy throws a glowing buckler for a ranged auto-attack | If it kills a unit or hits you, it drops nearby. If she picks it up, she gets a shield. Step on it to destroy it and deny her that health lead. | |
| A hammer slam that creates a cracked zone on the ground | Deals damage twice: once on hit and once when the zone explodes. It slows you, so walk out of the zone immediately to avoid the second burst. | |
| A golden aura circle surrounds her and she gains move speed | Blocks all enemy dashes (except blinks) and grounds them. Do not use your engage or escape dashes while this is active or you will be stunned and stuck. | |
| A targeted tackle that pushes you back | If she pushes you into a wall, you are stunned for up to 2 seconds. Always stay in the middle of the lane and away from terrain when she is nearby. | |
| She spins her hammer and slams it, sending a shockwave | Can be tapped for a short knockup or charged to knock you all the way back to your base. It makes the target untargetable during the flight. |