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Patch 16.2.1
A lane-dominant enchanter who specializes in short, favorable trades and follow-up CC. She uses to simultaneously heal allies and poke enemies, and empowers her ADC's burst with . She excels at disengaging with and .
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Small water ripples/bubbles under an ally's feet. | The ally gained a burst of Movement Speed. This makes it harder to land skillshots on them or escape their chase. | |
| A circular indicator on the ground followed by a rising bubble. | A 1.5-second stun. It has a slow travel time, especially at long range. Dodge this to remove her only hard peel. | |
| A stream of water jumping between champions. | The core of her trading. It heals the first target and damages the next (or vice versa). Don't stand near your ally or Nami will get a 'bounce' for free value. | |
| Three blue orbs rotating around a champion. | The target's next 3 attacks/spells deal bonus damage and slow you. If you see this on an enemy ADC, back off until the orbs disappear. | |
| A screen-wide tidal wave moving forward. | A massive knock-up and slow. It also doubles her speed boost for allies hit. It moves slowly, so you can often Flash or dash through it. |