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Patch 16.2.1
An AP Juggernaut that excels at isolated duels and extended trades. He wants to pull you in with , smack you with , and trap you in to steal your stats and force a 1v1.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A spinning aura of metal shards and fire | He hit 3 attacks or spells. He now deals constant AOE damage and gains Move Speed. Get out of range immediately to let it decay. | |
| A heavy overhead mace slam in a rectangular area | His main damage tool. It deals significantly more damage if it hits only one target. Stand in your minion wave to split the damage. | |
| A white bar under his health and a metallic shield | He stores damage dealt and taken as a shield. He can also consume it for a small heal. Bait this out before committing to an all-in. | |
| A large spectral claw that pulls backward | His only CC and gap closer. It has a long 18-12s cooldown. If he misses this, he cannot easily force a trade or escape. | |
| He points at you and drags you into a purple shadow dimension | A 7-second 1v1 where he steals 10% of your core stats. QSS no longer cleanses this, so you must kite him out or survive the duration. |