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Patch 16.2.1
Milio is a protective enchanter who specializes in extending his teammates' reach and neutralizing engage. He provides bonus attack range with , shields with , and has a massive AoE cleanse on to keep his team safe.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Allies glow with orange fire sparks | Their next attack or ability deals bonus burst damage and a burn. Avoid trading when the enemy ADC is glowing from . | |
| Kicking a fire ball that bounces | A knockback that turns into an AoE slow. If you're a diver, wait for him to waste or he will interrupt your dash mid-air. | |
| A small campfire following an ally | Provides healing and bonus attack range. Respect the zone; they can hit you from further away while standing in . | |
| A bubble-like shield (2 charges) | Provides a shield and movement speed boost. He can cast twice, so don't assume he's defenseless after just one shield. | |
| A massive orange shockwave pulse | Instantly heals and cleanses ALL crowd control for his team. Your CC ultimates are useless if is available. |