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Patch 16.2.1
Mel is a scaling siege mage who hybrids ability spam with empowered auto-attacks. She stacks a unique mark called Overwhelm through , which eventually leads to a damage-based execute or a map-wide finisher via . She is exceptionally safe against projectile-based champions due to her reflection.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Glowing projectiles circling Mel and a stack counter on your debuff bar | Every ability cast gives her up to 9 bonus auto-attack projectiles. More importantly, every hit applies Overwhelm stacks which lead to a flat execute once you are low enough. | |
| A targeted area-of-effect barrage of explosions | This is her primary waveclear and stacking tool. It deals damage multiple times, so standing in the full duration will quickly max out her stacks on you. | |
| A shimmering golden barrier and a burst of speed | The most dangerous defensive tool in mid lane. It reflects all projectiles, meaning if you fire a high-damage spell like Lux R or Ahri E at it, it hits you instead. | |
| A flying radiant orb that leaves a lingering field | The center roots you instantly. The outer ring slows and deals damage over time. Avoid the lingering zone as it continues to apply stacks every second you stand in it. | |
| A global golden strike hitting all marked targets | She doesn't need to aim this. If you have stacks, she can hit you from across the map. The damage increases per stack, making it a guaranteed kill if you linger at low HP. |