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Patch 16.2.1
Lulu is a premier 'anti-dive' enchanter who specializes in neutralizing assassins and protecting hyper-carries. She uses and to negate burst damage and shut down mobile enemies, while providing massive stat buffs to her allies.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A small faerie (Pix) following Lulu or an ally | Pix fires three magical bolts whenever the target he is following auto-attacks. These bolts do significant damage but can be blocked by minions or other units. | |
| Two purple beams firing from Lulu and Pix | Heavy slow (80%) that decays. Since one beam fires from Pix, Lulu can use on a minion or you to extend her range and hit you from afar. | |
| A sparkly projectile that turns an enemy into a critter OR a speed trail on an ally | If used on you, it is a 'Polymorph'—you cannot attack or cast spells for up to 2.25s. If used on an ally, it grants massive Attack Speed and Move Speed. Cooldown is long (17-13s). | |
| A shield on an ally OR Pix attaching to an enemy | Lulu's primary defensive tool. When cast on an enemy, it deals damage and grants true vision of them. This also determines where will fire from. | |
| An ally grows massive and knocks up nearby enemies | Instant bonus health (not a shield, so not affected by Serpent's Fang as heavily) and a knockup. It creates a slow aura around the target for 7 seconds. |