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Patch 16.2.1
Maintain high farm to reach your items, then use your superior MS to spread to the entire enemy team. A multi-man in a mid-game fight usually ends the game.
High-speed hit-and-run jungler. You win by being too fast to catch while burning enemies down with %HP damage and game-changing sleep setups.
Applies a DOT and heals you over time. This is your sustain. In the jungle, you can 'burn and run' to the next camp while the current one dies from the DOT.
Your core skill. Hit the outer edge for true damage. Each hit grants Movement Speed stacks. Always keep these at max (4) by hitting monsters before ganking.
Massive damage in the center, but it's a small sweet spot. Use this ONLY when the enemy is slowed by or asleep from . Never lead with it.
A bowling ball that rolls until it hits a wall or target. It applies , allowing you to from a screen away. Use it to scout bushes safely.
Puts everyone with to sleep. There is a 'Drowsy' delay before they sleep—use this time to position your for the wakeup hit.
Stay on the edges. Run in, hit , run out. Your goal is to keep active on everyone so you can use when they group up.
If the enemy has a single fed carry, you can play as an assassin by using -> specifically for them.
Land a long-range seed, sleep them, then walk up for a guaranteed center-W smash and Q edge hit as they wake up.
Get max MS stacks first so you can't be caught, Flash-Q the backline to apply passive, and put the whole team to sleep.
Keep them at the very tip of your Q range. Use E to slow them so they cannot close the gap or run away while your DOT ticks.
Don't wake them up instantly. Wait until the very end of the sleep duration to let your cooldowns return, then burst with center W.
| Spike | Why |
|---|---|
| Level 6 | Your kill pressure triples. You can finally force plays and gank lanes that have no reliable CC. |
| Level 9 | is maxed. Your clear speed is now elite and your true damage becomes your primary threat. |
| Level 11 | rank 2 reduces the cooldown significantly, allowing you to fight for every objective. |
| Level 16 | Max rank sleep duration is huge; any target you hit with a seed is effectively dead if your team is nearby. |