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Patch 16.2.1
K'Sante is a high-skill ceiling tank-assassin hybrid. He uses high displacement to 'kidnap' targets and then transforms with his ultimate to finish them off. He is a tank while his ultimate is up and a high-damage skirmisher when he goes 'All Out'.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Small glowing icons on your character | You are marked by . His next attack will consume the mark to deal bonus damage. This damage increases significantly during . | |
| A vertical ground slam; blue wind effect on 3rd cast | Short range poke and slow. After two hits, his third launches a shockwave that pulls you toward him. Do not get hit by the 3rd cast or you'll be CC-chained. | |
| He crouches into a defensive stance | He is charging . He takes reduced damage and is UNSTOPPABLE. When he releases, he dashes and stuns. If he is in , he deals more damage but loses the stun. | |
| A quick dash with a small shield | His mobility tool . He can dash to minions or allies to increase the range. He uses this to reposition for a better 3 or angle. | |
| He slams you through a wall | He goes 'All Out'. He loses a massive chunk of Health, Armor, and Magic Resist to gain AD and Omnivamp. He transforms from a tank into a duelist. If he hits you through a wall with , you travel further and he follows you. |