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Patch 16.2.1
An anti-mage AP assassin that starts as a weak melee laner but scales into a mobility monster. He uses to blink every few seconds and relies on and to survive magical harassment early.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Ghosting effect through units | He takes 15% reduced magic damage and ignores unit collision. Don't try to block him with minions, and remember that your magic damage is significantly less effective against him. | |
| Purple orb projectile | A point-and-click spell that interrupts channels and grants him a magic-only shield. Do not waste your high-damage magic spells while this shield is active, and don't channel abilities like Kat R while he has this up. | |
| Blade glows purple | An auto-attack reset that deals massive magic damage and restores mana. If he gets into melee range, he can trade effectively and sustain his mana pool to keep using his ultimate. | |
| Purple cone-shaped energy pulse | A heavy AOE slow and damage spell. It requires a certain number of spells to be cast nearby before it can be used. Avoid standing in tight groups to prevent him from slowing your entire team. | |
| Blinks with a purple explosion | A short-range teleport that deals damage. Each consecutive cast within a short window increases the damage and the mana cost. At level 16, the cooldown is roughly 2 seconds, making him nearly impossible to catch. |