Loading...
Loading...
Loading guide...
Patch 16.2.1
Karma is an early-game lane bully who uses to empower her basic abilities from level 1. She focuses on poking with , tethering enemies with , and providing massive utility/shields with .
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Karma's cooldowns ticking down faster when she hits enemies. | reduces her cooldown every time she damages a champion. If you let her poke you for free, she will have her empowered abilities up constantly. | |
| A blue energy projectile that explodes on the first target hit. | Her primary poke tool. Stand behind minions to block it. If she uses with it, stay out of the secondary circle that forms on the ground after the hit. | |
| A glowing beam connecting Karma to an enemy. | If the tether stays connected for 2 seconds, you get rooted. -empowered heals her for a massive chunk of missing HP twice. Don't dive her if she has Mantra ready. | |
| A green shield bubble with a movement speed trail. | Provides a shield and a burst of speed. -empowered applies this to her entire team in an area. Bait this out before committing your main skillshots. | |
| A glowing spiritual aura around Karma. | This is her Mantra. It doesn't deal damage itself but makes her next , , or significantly stronger. She has it available at level 1. |