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Patch 16.2.1
Aggressive early-game ganker and initiator. He relies on his + combo to knock up targets and close gaps. He creates temporary terrain with to isolate and trap carries.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A heavy overhead strike with a distinct 'clink' sound | Deals massive bonus physical damage based on your current health. Don't let him start a trade with an auto-attack if you're already low. | |
| A long lance thrust in a straight line | Reduces your armor and is used to pull him to his . If he hits the flag, he knocks up everyone in the path. | |
| A golden circular shockwave around him | Grants him a shield and slows nearby enemies. He uses this after an EQ combo to keep you from walking away. | |
| A Demacian flag drops from the sky | Provides a passive attack speed aura. It is the target for his dash. If the flag is on the ground, expect a knockup attempt. | |
| He leaps into the air and creates a circular stone crater | Deals heavy burst damage and traps you inside. You cannot walk out of it, but you can Flash or dash over the walls. |