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Patch 16.2.1
Setup-heavy juggernaut who punishes aggression. She uses to clone you and to smash everyone nearby. She is a 'zone control' fighter—if you stay in her range, you die; if you walk away, she's useless.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Purple tentacles on terrain | These are her primary damage source. They slam when she uses or . Kill them to depower her. | |
| Large linear ground slam | Basic poke and waveclear. It heals her if it hits you. Dodge it sideways to deny her sustain. | |
| Leaps to a target | Commands all nearby tentacles to slam the target. Even if she misses other spells, this makes her point-and-click dangerous near walls. | |
| Pulls a ghost of you | The most important spell. If hit, she deals damage to the ghost which transfers to you. Leave the circle or stay and fight to end it early. | |
| Smashes the ground and glows | Spawns a tentacle for every champion hit and makes a 2s cooldown. If she ults, just leave the area immediately. |