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Patch 16.2.1
Dr. Mundo is a high-sustain juggernaut who scales off Maximum Health. He uses to poke and slow, to ignore crowd control, and to regenerate massive amounts of health during fights. He gets free AD from , making him a lethal threat the longer the game goes.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A shield icon around him; a chemical canister drops nearby when he's hit by CC | He ignores the first immobilizing effect. If he picks up the canister, he heals and reduces the cooldown of . Step on the canister to destroy it. | |
| He throws a cleaver in a line | Deals damage based on your current health and slows you. It has a high health cost if he misses, so dodge it to make him hurt himself. Always hide behind minions. | |
| An electric circle around him | Deals damage over time and stores damage taken as grey health. When it ends, he deals a burst; if that burst hits you, he heals. Back away when the circle is about to pop. | |
| A heavy bag slam; minions fly backward if killed | Passive AD based on his Max HP. The active deals damage based on HIS missing health. If he kills a minion with , it travels through you like a projectile. | |
| He grows larger and glows green/purple | An instant burst of missing health healing followed by massive health regeneration and movement speed. You must have Grievous Wounds to kill him during this. |