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Patch 16.2.1
Diana is a high-tempo AP diver who excels at fast clearing and massive AoE burst. She uses to mark targets with Moonlight, allowing her to dash with multiple times. Her goal is to power-farm to level 6 and then delete entire teams with a well-placed .
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Her blade glows and she attacks very quickly after casting spells. | grants her massive attack speed and causes every third hit to cleave. This is why she clears the jungle so fast; don't try to out-sustain her in long auto-attack trades. | |
| A crescent-shaped bolt of energy that arcs to the right. | This is her most important skillshot. It applies Moonlight for 3 seconds. If hits you, she can dash to you with without it going on cooldown. | |
| Three pale spheres orbit her and she gains a shield. | The spheres deal damage when they touch you. If all three pop, the shield refreshes. If you see her pop the first two, back off so she doesn't get the second shield for free. | |
| She dashes instantly to a target. | If you are marked by , has no cooldown. If she uses it on an unmarked target, it goes on a long 20-15s cooldown, leaving her with zero mobility. | |
| A large moon-circle pulls everyone toward her. | The more people pulls in, the more damage the final blast deals. It also slows. If she catches 3+ people, the damage is usually enough to end the fight instantly. |