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Patch 16.2.1
Highly mobile dive-fighter and split-pusher. Camille specializes in locking down a single target with and dealing massive true damage with . She relies on walls for her mobility and is one of the best scaling duelists in the game.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| Camille's body glows with a blue (physical) or orange (magic) hextech shield | She gains a shield based on the damage type of the champion she just auto-attacked. Avoid dumping your main combo while this shield is active. | |
| Her legs glow and make a 'shing' sound; second cast has a brighter, sharper glow | The second hit ([[Camille:Q2]]) deals massive true damage if she waits 1.5 seconds after the first. Never trade when her legs are glowing brightly. | |
| A large sweeping cone with a highlighted outer edge | The outer half slows, heals her, and deals extra damage. Walk INTO her or move far away to avoid the outer sweet spot. | |
| Grappling hooks attach to a wall, then she lunges off it | Her main gap closer and stun. If she hits you, she gains 40-80% attack speed. Block her path with a CC or dodge the second half of the dash to win the trade. | |
| A golden hexagonal zone that pushes away everyone except the target | The target is trapped and cannot leave even with Flash or Teleport. She deals bonus magic damage inside the zone. It ends if she dies or leaves the area. |