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Patch 16.3.1
Dominate the early lane to force the enemy Mid off the map, then use to roam and secure Scoundrel kills. In late-game fights, focus on surviving until you can get a takedown on a Scoundrel to revive your teammates.
Aggressive lane bully and roaming assassin who uses stealth and high mobility to snowball games and revive fallen allies.
Every 3 hits deals bonus damage and grants a shield. Your main trading tool. After an auto, you fire a second shot. If you click to move and cancel that second shot, you get a burst of move speed instead. Use the double-shot for damage and the cancel for kiting.
Throws a boomerang that extends its range every time it hits something. Always try to line this up through the minion wave to hit the enemy champion behind it. It applies stacks, making it great for long-range procs.
Passively marks 'Scoundrels' who kill your allies. Killing them revives your team. Active gives camouflage near walls/brush and mana regen while moving toward Scoundrels. Use this to roam unseen and track enemy junglers.
The most important part of your kit. You fire a hook and swing. It fires at the nearest enemy (prioritizing those hit by ). It resets on takedowns. Be careful: hitting a champion or terrain stops the swing immediately.
Locks onto a target and charges bullets. Deals massive missing HP damage. Use this to execute targets in open space. It can be blocked by everything, so wait until the target is away from towers and minions.
Stay on the edges of the fight like a traditional Marksman. Do not engage first. Wait for the enemy to commit their CC, then use to dive in and kill a Scoundrel to bring your team back into the game.
If you are the only one fed, play as a backline DPS. Dying while trying to get a revive is the fastest way to lose the game.
The fastest way to proc . Use the double-shot on the first auto, hit , then finish with another auto for the shield and burst.
Hit the enemy with to mark them, then immediately toward them. The swing will prioritize them, proccing for a kill or forced Recall.
Cancel the second shot for move speed to dodge a skillshot, throw to slow/damage, then use to get to safety.
Sneak up with , get your proc with autos and , use to follow their dash, and finish with .
| Spike | Why |
|---|---|
| Level 1 | makes you the strongest level 1 duelist in Mid. You can win almost any trade by proccing the shield. |
| Level 2 | Having and allows you to dive onto enemies who are even slightly out of position. |
| Level 3 | With unlocked, you gain camouflage and the ability to track the enemy jungler's location. |
| Level 9 | At max rank, provides significant waveclear, allowing you to shove and roam constantly. |
| Level 11 | Second rank in increases the execute threshold significantly, making it a much more reliable kill tool. |